Game Dev Life
Born, learn, get fun and work in search of a dream: become a successfull game developer.
Every decision has a life cost. Manage your happiness, money and vitality and reach your dreams!
How to play?
Goal
You are a boy that wanna be game developer. Your goal could be reach your dreams, become rich, being happy or get older (or maybe a mix of all of them, it is possible!!!). Also, you can play to discover several ways to die :P.
Game ends when you spend all your life and die (it could take about 2-3 minutes if you get that far in the game). Then the game will show you a summary of your life.
Game flow
Every month you can make an action. All actions take a cost of life, and will change your life state. You have 3 game indicators that will give you all the information that you need for knowing the progress in your life.
Life
It's the most basic parameter. When life is over you die.
Happiness
Most of the actions you make affects to your happiness. If this bar is over your life cost of your actions will be increased dramatically. Be sure you take a break every now and then ;).
Money
Get fun costs money. Get independent cost soo much money. Living is not free! If your money is negative you will start to lose your Happiness.
Actions
Actions (or decisions) are divided in 3 sections that you can navigate clicking the gray buttons. If you put the cursor over an action, a panel in the right will show you the immediate consequencies of that action.
Fun
It will improve your happiness. At the beginning your only action is "Play", but you will get more ways to get fun in the future!
Study
Learning is essential to get a job. As in real life, the most of the early years you will have to learn the basic stuff (General learnings). After that you could start to study about your vocation: videogames.
Work
When you have basic learnings you can have a crap job and earn some money. If you abandon your dreams, you can get experience and apply to better jobs. Maybe it could be easier being happy and rich! Else, your first jobs in the videogames industry will be unpaid. You must work as internship or make free jobs before you can become a game developer. Nobody said reaching your dreams was easy!
NOTE: There are a lot of jobs that you could unlock studying and working. For example, if you get experience as programmer and artist, you could work as technical artist. Even, if you work hard, you will be able to found your own big videogames company!!!
Special action: become independent
When you are 18 years old you feel that you need your space. If you get independent, you will spend $1,000 per month, but if you stay at your parents home you will be less happy every month. Become independent as soon as you have a paid job!
Status | Released |
Platforms | HTML5 |
Release date | Apr 29, 2019 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | Miguel López |
Genre | Simulation |
Made with | Adobe Photoshop, Unity |
Tags | Clicker, Life Simulation, Ludum Dare 44, Pixel Art |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare, Twitter/X |
Comments
Log in with itch.io to leave a comment.
cool
Thanks! ^^